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Arbiter

The Arbiter is a strategic Impostor Concealing role that thrives on manipulation and deception. Instead of relying only on kills, the Arbiter grows stronger by influencing the crew to vote out a chosen target.

Role Concept

The Arbiter rewards social manipulation. If the Arbiter successfully convinces the crew to vote out their marked target, they gain powerful abilities.


Ability: Choose Target

At the start of a round (or via an ability), the Arbiter selects a target player.

The Arbiter's goal is to manipulate the lobby into voting this player out.


Reward: Target Voted Out

If the Arbiter's chosen target is voted out during a meeting, the Arbiter gains the following bonuses:

  • Faster Kill Cooldown
    Reduces the Arbiter's kill cooldown, allowing them to eliminate players more quickly.

  • 👻 Invisibility Button
    Grants an ability that lets the Arbiter temporarily become invisible.

  • 💨 Speed Boost Button
    Activates a temporary movement speed boost.


Gameplay Strategy

For the Arbiter:

  • Create suspicion around your target.
  • Control meeting discussions.
  • Push subtle accusations rather than obvious ones.
  • Blend in after the vote to avoid suspicion.

For Crewmates:

  • Be cautious of players pushing one person too aggressively.
  • Analyze who benefits from a vote-out.
  • Watch for sudden power spikes after meetings.

Summary

AttributeValue
AlignmentImpostor
Role TypeConcealing
Core MechanicManipulation-based power gain
GoalGet the marked target voted out

The Arbiter turns meetings into a weapon, rewarding players who can control the narrative and manipulate the vote.